[Glorantha] Re: Rune Magic

Simon Phipp soltakss at yahoo.com
Mon Jun 12 12:22:29 BST 2006


Ian Cooper:
Subject: [Glorantha] Re: Rune Magic
  > Mikko:
>>>If the runes are supposed to be the most common sort of magic (like spirit magic in RQ-3) but the runes are > rare... does it mean that a central Gloranthan theme is
> lost. That is, does it mean that magic is now rare and not something for everybody?<<

> Exactly. One of my key issues is this paradox between most-common and rare, coupled with the loss of cults > as the source of magic for most people, not the existence of foci, which others seem to believe upserts me but > doesn't.
   
  As far as I am concerned, Glorantha should exist independently of rules mechanics.
   
  So, using Runes to cast Rune Magic is a rules mechanic, nothing more. Nothing should be read into the nature of Glorantha from this.
   
  Similarly, a lot of the way that Glorantha is written under HeroQuest has meant that Glorantha has been skewed because of the HeroQuest rules mechanics.
   
  I would much prefer to see histories, mythos, geographical information and writeups of cultures rather than interpreting things in terms of the rules mechanics of HeroQuest, RuneQuest, DP/NG and any other game.
   
  See Ya
   
  Simon
   



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