[Glorantha] Aeol and Esvular

Rob Helm parental_unit_2 at yahoo.com
Sun Jul 30 20:32:47 BST 2006


  I went back through the preliminary writeup of the Aeolian Church on the glorantha.com site. Some quasi-obvious conclusions and my speculation follows. I appreciate any comments.
    Conclusions
    Aeol founded the Church in the Dawn Age, not in mythic times: "[Aeol] became one of those most rare persons of the Dawn Age: an Out Traveler, who went to distant realms upon a Waertagi ship."
    Aeol brought the Church first to Western people (with a capital city Aladis) that was distant from his homeland: "A lost colony of their countrymen trapped on a distant island. They worshipped the One God but spoke a strange tongue."
    Aeol introduced Malkion to Aladis before founding the Church: "He set up a church and taught them the ways of Malkion, as God was called when he was Man."
    On behalf of Aladis, Aeol defeated an enemy storm god in a contest: A tribe of barbarians ... made another effort to destroy the good peoples. They summoned Raging Thunder to cast snarling lightning upon their foes....[Aeol and the god] confronted each other. They turned the world around and each set their uttermost Truth against each other. Naturally the Truth of the One God prevailed, and the terrible storm became just a person."
    This victory enabled Aeol and the people to venerate gods: "Aeol replaced all blood sacrifices with offerings of bread shaped like animals. Aeol summoned the revealed men to come to the altar and they did, and they accepted the sacrifice, and they agreed to be Great Allies of the Church and grant feats to their followers who made the sacrifices."
    Speculation
    The people of Aladis were descended from the Dawn community of Jon Barat (God Forgot). The barbarians attacking them were Orlanthi from what is now Esvular. Aeol ritually defeated Orlanth for that people, enabling Orlanth veneration and (perhaps) preventing normal sacrifice. Those that took up veneration merged with the people of Aladis to become the ancestors of Esvulari Aeolings.
    References
    http://www.glorantha.com/hw/cultlong_aeolus.html
  http://www.glorantha.com/support/dawnPopulation.html
  

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Today's Topics:

   1.  heroquests and reality (Tony Davis)
   2.  Knotty Morokanth (Richard Crawley)


----------------------------------------------------------------------

Message: 1
Date: Thu, 27 Jul 2006 23:17:39 -0700 (PDT)
From: Tony Davis 
Subject: [Glorantha] heroquests and reality
To: glorantha at rpglist.org
Message-ID: <20060728061739.44240.qmail at web51012.mail.yahoo.com>
Content-Type: text/plain; charset=iso-8859-1


You keep saying that, and I just still don't get it. 
The rest of what we hear about Glorantha seems to say
that rituals and mythologies shape the reality of
Glorantha and if you can get into the myth and change
it, you change reality.  It's what experimental
heroquesters do.  It's what the Lunars are doing. 
It's what the God Learners were doing.  It's what
everyone who is anyone of any consequence in Glorantha
is doing.

The Gloranthan cultures are the clay that heros play
with to make things happen.  In the reality of the
game, 'history' and 'culture' are just so much dross
for the giants of the world to toss into the fire as
they fight each other.

Sucks to be a normal person, yes, but that's what it
seems like to me.

t.

--- glorantha-request at rpglist.org wrote:

> 
> This way of thinking about heroquesting is far too
> artificial for gloranthans
> to even consider.  You don't heroquest to make black
> white, make Sauron
> an unperson, or to enact spelling reform..  You
> heroquest for things that
> make sense within your own mythology.

 


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------------------------------

Message: 2
Date: Fri, 28 Jul 2006 08:31:42 +0100
From: Richard Crawley 
Subject: [Glorantha] Knotty Morokanth
To: glorantha at rpglist.org
Message-ID: 
Content-Type: text/plain;charset=US-ASCII;delsp=yes;format=flowed

I'm building up a Praxian Hordes of the Things army that's fairly  
well endowed with Morokanth and I thought I'd convert one of the  
Tabletop Minis figures to show a Moro holding some Praxian knot  
writing.  Then it occured to me; how do thumbless people tie knots?   
Any thoughts?  Do Morokanth use awakened herdman familiars to do  
their writing for them?

Apologies if this is already covered in one of the sources I already  
have but all my Gloranthan material is packed away for a house move.

Richard

Richard Crawley
http://www.richstella.pwp.blueyonder.co.uk/





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