[Glorantha] Painting the dead place

Jane Williams janewilliams20 at yahoo.co.uk
Thu Feb 23 07:44:41 GMT 2006


--- "Thompson, Todd L." <TLThompson at West.com> wrote:

> > > The player has painting and it was something
> that
> > > was an important part
> > > of their character, which to me is more
> significant
> > > then exacting
> > > notions of at what point in human development
> nature
> > > painting became a thing.
> > 
> > So what culture is he from? How do we fit this
> idea
> > into our Gloranthas?
> 
> I think maybe I don't like painting anymore. 

I'd still be interested to know more about an existing
PC who has "painting" as an important part of his
character. A justification has obviously been found
for what sounds like an interesting concept, in this
context or any other, and being able to borrow it
would be good.

> In a previous reply I took
> the singing and suggested that at the conclusion
> they player would burp
> up the song.  Singing actually offers much of the
> same feel I think but with a different vehicle. ...

> If the player sings in response to the
> song then a duet
> between the good of the place and the player starts
> up.  The bad takes
> form to attack the vulnerable singing human 

Tolkein used this sort of thing to great effect in the
Silmarillion, first at the start (effectively Paradise
Lost done with a musical metaphor), then later as a
duel - I'm not sure I remember who the two
particpipants were, though. Finrod Felegund and
Sauron? Trying to Google based on my memories of a few
lines...
yes!

http://www.cs.rice.edu/~ssiyer/minstrels/poems/142.html




	
	
		
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