[Glorantha] Painting the dead place
Thompson, Todd L.
TLThompson at West.com
Wed Feb 22 23:24:20 GMT 2006
> > The player has painting and it was something that
> > was an important part
> > of their character, which to me is more significant
> > then exacting
> > notions of at what point in human development nature
> > painting became a thing.
>
> So what culture is he from? How do we fit this idea
> into our Gloranthas?
I think maybe I don't like painting anymore. In a previous reply I took
the singing and suggested that at the conclusion they player would burp
up the song. Singing actually offers much of the same feel I think but
with a different vehicle. Instead of a canvas and life superimposed
over death, it would be simple to have a song where everyone else hears
silence. If the player sings in response to the song then a duet
between the good of the place and the player starts up. The bad takes
form to attack the vulnerable singing human and the rest of the party
must defend the singer. If battle goes against the singer then the bad
is injecting more of its ominous song into process. At the end the
singer, if the group is successful, will burp/cough/vomit up the song.
Its form will be indescribable but fit in the hand. Despite the
inability to put into words what the song looks like, all that view it
would know it for a song with all the previous jazz about only the wise
being able to view it without coveting it. Also as part of the song all
those that were present and aiding against the bad would be included in
the words of the song. So on.
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