[Glorantha] Re: Godi - how do we define them in HQ
Orlanth Umathi
orlanth.umathi at blueyonder.co.uk
Fri Dec 9 10:20:08 GMT 2005
Thank for your replies:
CJ
>You don't have to be a devotee to be a Godi in HQ though Jamie, so
your understanding is fine?
Glad you agree, if they had to be devotees they would be poorly named
given the origional Norse context.
Donald
> I think Godi is the Heortling word for the priest occupation
This is certainly one way of interpreting KoS but doesn't seem to fit HQ.
David Dunham wrote:
> I think it's the term for god-talker.
This does make a lot of sense; I had totally forgotten about
God-Talkers, but they fit the criteria of part time religious duties and
are mainly but not exclusively devotees.
Also, in the lay-preacher mould, they appear to be politically separate
from the priestly caste and so can be self appointed or selected by a
small group.
I think the only alteration I would be inclined to make from this
keyword to fit a Norse influenced game, would be to imply a greater
number of initiates so as to allow more rounded part-timer characters.
e.g an Orlanthcarl the Farmer initiate who is also an initiate & godi of
Heler. Time requirements covered by his cloud watching and long treks in
the hills due to a lack of formal Heler worship in his clan.
Godi are a good way of filling in the missing mythological figures in
local rites, and explaining the odd guys (often PCs) that don't seem to
fit into the clan structure. I also get a distinct impression that very
early tribes around the dawning had far less formal, almost animistic in
flavour styles of worship, and Godi are possibly a remnent of this
personal relationship style of theism.
Jamie
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